Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 52 days ago
11 / 8 / 8
K / D / A
50%
Kill participation
1,149.7
Damage / min
16,114g
515.9 gold / min
23
12 placed · 0 cleared
248
7.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPrcko#EUNE
Volibear · Top
11 / 5 / 9
46.5% KP
34,816
23.1% share
16,074g
240 CS · 7.7/m
Coled#EUNE
Master Yi · Jungle
13 / 9 / 11
55.8% KP
38,202
25.3% share
18,109g
236 CS · 7.6/m
Kreyyzen#CAPS
Yasuo · Mid
9 / 10 / 12
48.8% KP
32,314
21.4% share
13,937g
237 CS · 7.6/m
Sedlii#EUNE
Syndra · ADC
6 / 7 / 12
41.9% KP
30,890
20.5% share
15,974g
264 CS · 8.5/m
České Kéria#SKT
Nautilus · Support
4 / 7 / 21
58.1% KP
14,545
9.6% share
10,650g
39 CS · 1.2/m
Red side
DefeatL9 Choroszczak#EUNE
Malphite · Top
2 / 10 / 4
15.8% KP
13,492
11.2% share
10,145g
199 CS · 6.4/m
Nick98234#1111
Warwick · Jungle
14 / 9 / 12
68.4% KP
33,399
27.8% share
15,620g
178 CS · 5.7/m
Iqushi#2201
Akali · Mid
11 / 8 / 8
50% KP
35,908
29.9% share
16,114g
248 CS · 7.9/m
Camp Me#DMT
Kai'Sa · ADC
10 / 7 / 6
42.1% KP
28,236
23.5% share
15,215g
251 CS · 8/m
KlonG#EUNE
Rakan · Support
1 / 9 / 21
57.9% KP
9,005
7.5% share
9,293g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
