Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Flex · 52 days ago
7 / 10 / 10
K / D / A
53.1%
Kill participation
1,033.3
Damage / min
17,587g
503.7 gold / min
35
12 placed · 5 cleared
300
8.6 CS / min
Objective control
3
Dragons
2
Baron
12
Towers
8
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFheder#EUNE
Sion · Top
3 / 6 / 9
37.5% KP
20,409
16.6% share
12,025g
184 CS · 5.3/m
shevchick#0000
Diana · Jungle
6 / 9 / 8
43.8% KP
22,709
18.5% share
14,395g
236 CS · 6.8/m
Iqushi#2201
Irelia · Mid
7 / 10 / 10
53.1% KP
36,080
29.3% share
17,587g
300 CS · 8.6/m
wisp#kap
Jhin · ADC
13 / 8 / 4
53.1% KP
32,776
26.7% share
17,076g
239 CS · 6.8/m
absolute degen#efrqw
Nautilus · Support
3 / 8 / 13
50% KP
11,004
8.9% share
10,844g
33 CS · 0.9/m
Red side
VictoryFreakHoes#OTF
Vayne · Top
6 / 7 / 12
43.9% KP
27,374
16.7% share
15,286g
275 CS · 7.9/m
VImPeRiAlKiLlEr#Sora
Shyvana · Jungle
6 / 9 / 16
53.7% KP
29,550
18% share
14,737g
239 CS · 6.8/m
欧皇萌新法#001
Aurelion Sol · Mid
17 / 5 / 18
85.4% KP
56,941
34.7% share
20,369g
324 CS · 9.3/m
ΣΟΥΒΛΑΚΙΑ ΖΑΡΟΣ#ΑΙΓΙΟ
Twitch · ADC
11 / 6 / 17
68.3% KP
43,387
26.4% share
21,131g
322 CS · 9.2/m
DARKNESS#HUH
Lulu · Support
1 / 5 / 29
73.2% KP
7,049
4.3% share
10,146g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
