Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Flex · 52 days ago
8 / 5 / 7
K / D / A
32.6%
Kill participation
1,228
Damage / min
12,976g
469.6 gold / min
17
6 placed · 1 cleared
242
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFile06#69XD
Ornn · Top
5 / 7 / 8
52% KP
37,229
29.9% share
11,157g
187 CS · 6.8/m
petok666#EUNE1
Graves · Jungle
5 / 10 / 7
48% KP
26,221
21.1% share
10,553g
159 CS · 5.8/m
Bard4#EUNE
Singed · Mid
3 / 7 / 7
40% KP
24,366
19.6% share
10,447g
209 CS · 7.6/m
TerribleAlune#Chill
Aphelios · ADC
3 / 14 / 5
32% KP
13,012
10.4% share
10,233g
152 CS · 5.5/m
simple the david#EUNE
Xerath · Support
9 / 8 / 7
64% KP
23,707
19% share
10,616g
47 CS · 1.7/m
Red side
VictoryFheder#EUNE
Sion · Top
5 / 9 / 9
30.4% KP
25,254
18.3% share
10,928g
173 CS · 6.3/m
shevchick#0000
Wukong · Jungle
15 / 4 / 13
60.9% KP
34,102
24.8% share
16,357g
213 CS · 7.7/m
Iqushi#2201
Ahri · Mid
8 / 5 / 7
32.6% KP
33,935
24.6% share
12,976g
242 CS · 8.8/m
wisp#kap
Miss Fortune · ADC
12 / 6 / 15
58.7% KP
35,093
25.5% share
17,275g
223 CS · 8.1/m
absolute degen#efrqw
Leona · Support
6 / 2 / 19
54.3% KP
9,329
6.8% share
9,905g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
