Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Summoner's Rift · 51 days ago
11 / 5 / 10
K / D / A
46.7%
Kill participation
1,311.9
Damage / min
11,789g
472.8 gold / min
22
10 placed · 2 cleared
188
7.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Renekton · Top
6 / 3 / 13
42.2% KP
27,714
24% share
11,945g
228 CS · 9.1/m
dodonadodo#int
Viego · Jungle
15 / 2 / 7
48.9% KP
24,364
21.1% share
15,127g
205 CS · 8.2/m
Iqushi#2201
Kassadin · Mid
11 / 5 / 10
46.7% KP
32,711
28.3% share
11,789g
188 CS · 7.5/m
Sayo With BPD#MEOW
Veigar · ADC
7 / 8 / 9
35.6% KP
18,449
16% share
12,700g
175 CS · 7/m
janna mi polisz#back
Sona · Support
6 / 4 / 22
62.2% KP
12,176
10.5% share
9,366g
16 CS · 0.6/m
Red side
DefeatGNS#MNC
Gwen · Top
2 / 13 / 1
13.6% KP
23,639
26.6% share
8,977g
168 CS · 6.7/m
Âbella Danger#1v3rn
Ivern · Jungle
2 / 8 / 8
45.5% KP
8,992
10.1% share
8,271g
105 CS · 4.2/m
L9 Nayun#CARRY
Ahri · Mid
4 / 10 / 7
50% KP
21,670
24.4% share
8,660g
135 CS · 5.4/m
Larper#LRP
Samira · ADC
14 / 7 / 1
68.2% KP
28,358
31.9% share
17,078g
211 CS · 8.5/m
Ward The Bush#EUNE
Braum · Support
0 / 8 / 11
50% KP
6,166
6.9% share
7,289g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
