Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Summoner's Rift · 51 days ago
21 / 6 / 7
K / D / A
50.9%
Kill participation
1,854.3
Damage / min
21,391g
531 gold / min
31
7 placed · 5 cleared
318
7.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKegoSKULA#EUNE
Kayle · Top
9 / 10 / 18
57.4% KP
54,613
24.3% share
19,475g
320 CS · 7.9/m
p4tch3s#tuff
Talon · Jungle
10 / 11 / 14
51.1% KP
61,447
27.3% share
20,054g
310 CS · 7.7/m
Jesion#EUNER
Kennen · Mid
3 / 21 / 10
27.7% KP
28,225
12.5% share
12,238g
187 CS · 4.6/m
Друг Damir#BIH
Viego · ADC
21 / 8 / 11
68.1% KP
70,822
31.5% share
23,992g
243 CS · 6/m
Fredziex#EUNE
Zilean · Support
4 / 5 / 31
74.5% KP
9,827
4.4% share
14,701g
49 CS · 1.2/m
Red side
DefeatFheder#EUNE
Sion · Top
9 / 13 / 16
45.5% KP
47,075
22.1% share
15,143g
178 CS · 4.4/m
dodonadodo#int
Gwen · Jungle
13 / 9 / 9
40% KP
37,922
17.8% share
19,026g
307 CS · 7.6/m
Iqushi#2201
LeBlanc · Mid
21 / 6 / 7
50.9% KP
74,697
35.1% share
21,391g
318 CS · 7.9/m
janna mi polisz#back
Jinx · ADC
9 / 9 / 14
41.8% KP
45,575
21.4% share
19,582g
367 CS · 9.1/m
tina シ#misia
Lulu · Support
3 / 10 / 21
43.6% KP
7,548
3.5% share
11,727g
25 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
