Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Summoner's Rift · 50 days ago
13 / 3 / 11
K / D / A
63.2%
Kill participation
1,418.4
Damage / min
16,969g
541.3 gold / min
26
9 placed · 4 cleared
284
9.1 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAristotelis#King
Poppy · Top
4 / 11 / 6
31.3% KP
39,381
27.2% share
11,014g
216 CS · 6.9/m
Harogan#Haro
Nocturne · Jungle
10 / 9 / 6
50% KP
21,651
14.9% share
12,761g
186 CS · 5.9/m
BâbyAsàsino#eune1
Syndra · Mid
9 / 3 / 3
37.5% KP
31,350
21.6% share
13,247g
266 CS · 8.5/m
TYRAS#EUNE
Kai'Sa · ADC
7 / 8 / 11
56.3% KP
41,002
28.3% share
16,235g
229 CS · 7.3/m
leukh kasetina#KKS
Thresh · Support
2 / 7 / 18
62.5% KP
11,556
8% share
9,107g
33 CS · 1.1/m
Red side
VictoryFheder#EUNE
Sion · Top
10 / 5 / 10
52.6% KP
38,964
29.7% share
15,156g
240 CS · 7.7/m
dodonadodo#int
Kha'Zix · Jungle
10 / 10 / 10
52.6% KP
22,060
16.8% share
15,292g
231 CS · 7.4/m
Iqushi#2201
Kassadin · Mid
13 / 3 / 11
63.2% KP
44,468
33.9% share
16,969g
284 CS · 9.1/m
wisp#kap
Ezreal · ADC
4 / 8 / 12
42.1% KP
19,032
14.5% share
13,730g
236 CS · 7.5/m
kap#wisp
Nami · Support
1 / 6 / 19
52.6% KP
6,739
5.1% share
9,173g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
