Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Summoner's Rift · 50 days ago
5 / 7 / 6
K / D / A
28.2%
Kill participation
639.1
Damage / min
11,965g
458.7 gold / min
29
10 placed · 2 cleared
219
8.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIqushi#2201
Irelia · Top
5 / 7 / 6
28.2% KP
16,669
16.8% share
11,965g
219 CS · 8.4/m
sajmonooo#T11
Rumble · Jungle
15 / 3 / 11
66.7% KP
28,127
28.4% share
14,281g
191 CS · 7.3/m
Fheder#EUNE
Sion · Mid
7 / 4 / 11
46.2% KP
18,980
19.2% share
11,643g
172 CS · 6.6/m
wisp#kap
Jhin · ADC
10 / 5 / 11
53.8% KP
22,205
22.4% share
15,345g
226 CS · 8.7/m
kap#wisp
Seraphine · Support
2 / 3 / 24
66.7% KP
13,002
13.1% share
9,100g
26 CS · 1/m
Red side
DefeatCrossway#EUNE
Gnar · Top
5 / 7 / 2
31.8% KP
27,973
26.8% share
9,978g
193 CS · 7.4/m
Keria On Ggb#KR01
Shaco · Jungle
10 / 5 / 7
77.3% KP
31,401
30.1% share
13,478g
184 CS · 7.1/m
FATGUM#EUNE
Syndra · Mid
2 / 9 / 3
22.7% KP
21,145
20.2% share
8,741g
192 CS · 7.4/m
LP BANK ROBBER#AXB
Caitlyn · ADC
3 / 10 / 3
27.3% KP
15,430
14.8% share
10,214g
184 CS · 7.1/m
Cartof#2222
Janna · Support
2 / 8 / 6
36.4% KP
8,546
8.2% share
7,179g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
