Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 49 days ago
5 / 7 / 1
K / D / A
42.9%
Kill participation
665.5
Damage / min
9,288g
406.8 gold / min
14
4 placed · 0 cleared
168
7.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVlad The 1mpaler#8594
Gangplank · Top
6 / 3 / 9
46.9% KP
36,962
35.8% share
12,588g
207 CS · 9.1/m
meow for lp#meow
Evelynn · Jungle
10 / 2 / 11
65.6% KP
17,292
16.7% share
12,786g
185 CS · 8.1/m
makeupcel#777
Talon · Mid
11 / 4 / 2
40.6% KP
18,916
18.3% share
10,887g
144 CS · 6.3/m
Adelin#SCAR
Caitlyn · ADC
5 / 4 / 8
40.6% KP
22,139
21.4% share
11,997g
196 CS · 8.6/m
Jеbаć Jеwlеvina#BAN67
Nami · Support
0 / 1 / 18
56.3% KP
8,011
7.8% share
6,975g
17 CS · 0.7/m
Red side
DefeatGummiball#EUNE
Dr. Mundo · Top
0 / 6 / 3
21.4% KP
10,524
17.2% share
7,148g
149 CS · 6.5/m
perseverance#real7
Ekko · Jungle
4 / 8 / 3
50% KP
9,665
15.8% share
9,444g
142 CS · 6.2/m
Iqushi#2201
Qiyana · Mid
5 / 7 / 1
42.9% KP
15,195
24.8% share
9,288g
168 CS · 7.4/m
HAHA JOKER HAHA#DXG
Jinx · ADC
5 / 6 / 3
57.1% KP
18,310
29.9% share
11,615g
184 CS · 8.1/m
DJOSAMA#111
Karma · Support
0 / 5 / 8
57.1% KP
7,492
12.2% share
5,927g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
