Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Flex · 44 days ago
2 / 4 / 6
K / D / A
38.1%
Kill participation
655.4
Damage / min
10,938g
390.2 gold / min
19
5 placed · 2 cleared
217
7.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArrowDDL#1109
Singed · Top
6 / 6 / 6
60% KP
26,627
27.4% share
11,696g
244 CS · 8.7/m
MIKOŁAJEK#QUE
Shaco · Jungle
6 / 2 / 6
60% KP
24,429
25.2% share
10,965g
179 CS · 6.4/m
Waridier#EUNE
Sylas · Mid
6 / 6 / 6
60% KP
23,633
24.3% share
9,405g
146 CS · 5.2/m
kapita nkoks2002#EUNE
Lucian · ADC
2 / 4 / 4
30% KP
16,449
16.9% share
10,692g
226 CS · 8.1/m
s diana#EUNE
Yuumi · Support
0 / 3 / 7
35% KP
5,923
6.1% share
6,359g
24 CS · 0.9/m
Red side
VictoryFheder#EUNE
Ambessa · Top
7 / 4 / 6
61.9% KP
24,397
29.1% share
11,962g
202 CS · 7.2/m
Komareczek#EUNE
Vi · Jungle
6 / 4 / 10
76.2% KP
17,393
20.7% share
12,574g
181 CS · 6.5/m
Iqushi#2201
LeBlanc · Mid
2 / 4 / 6
38.1% KP
18,372
21.9% share
10,938g
217 CS · 7.7/m
mute all random#EUNE
Tristana · ADC
6 / 4 / 2
38.1% KP
18,953
22.6% share
14,064g
226 CS · 8.1/m
absolute degen#efrqw
Leona · Support
0 / 4 / 11
52.4% KP
4,763
5.7% share
7,349g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
