Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Flex · 44 days ago
15 / 5 / 7
K / D / A
55%
Kill participation
1,372.1
Damage / min
17,554g
539 gold / min
21
12 placed · 2 cleared
271
8.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJ3batron 3000#EUNE
Renekton · Top
2 / 9 / 6
22.2% KP
27,149
16.2% share
11,891g
248 CS · 7.6/m
JGKIΝG#EUNE
Nidalee · Jungle
20 / 9 / 4
66.7% KP
54,067
32.2% share
18,063g
245 CS · 7.5/m
blessure#EUNE
Hwei · Mid
7 / 3 / 10
47.2% KP
54,979
32.8% share
13,652g
269 CS · 8.3/m
Star Taxi#rs1
Caitlyn · ADC
5 / 11 / 3
22.2% KP
20,187
12% share
12,812g
201 CS · 6.2/m
Kenoran#8420
Karma · Support
2 / 8 / 20
61.1% KP
11,414
6.8% share
9,370g
19 CS · 0.6/m
Red side
VictoryFheder#EUNE
Sion · Top
5 / 4 / 10
37.5% KP
22,088
15.7% share
12,551g
215 CS · 6.6/m
Komareczek#EUNE
Jarvan IV · Jungle
5 / 9 / 16
52.5% KP
11,969
8.5% share
13,484g
195 CS · 6/m
Iqushi#2201
Kassadin · Mid
15 / 5 / 7
55% KP
44,684
31.7% share
17,554g
271 CS · 8.3/m
mute all random#EUNE
Tristana · ADC
13 / 5 / 8
52.5% KP
45,813
32.5% share
21,449g
288 CS · 8.8/m
absolute degen#efrqw
Camille · Support
2 / 13 / 8
25% KP
16,195
11.5% share
9,813g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
