Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 44 days ago
10 / 3 / 7
K / D / A
56.7%
Kill participation
951.2
Damage / min
15,342g
517.4 gold / min
20
12 placed · 0 cleared
251
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRezeda#DCT
Fiora · Top
4 / 9 / 0
25% KP
19,206
23% share
12,139g
258 CS · 8.7/m
stoczyłem sie#feet
Kha'Zix · Jungle
7 / 6 / 1
50% KP
22,146
26.5% share
13,571g
192 CS · 6.5/m
ElectricRaccoon#Racc
Kennen · Mid
3 / 5 / 3
37.5% KP
17,059
20.4% share
9,470g
189 CS · 6.4/m
gifteduser54#TR77
Yunara · ADC
2 / 5 / 4
37.5% KP
19,918
23.9% share
12,360g
272 CS · 9.2/m
limerence#fang
Alistar · Support
0 / 5 / 5
31.3% KP
5,109
6.1% share
6,787g
24 CS · 0.8/m
Red side
VictoryCarve a path#EUNE
Malphite · Top
4 / 4 / 9
43.3% KP
24,465
24.1% share
12,108g
195 CS · 6.6/m
raw milk deluxe#cow
Qiyana · Jungle
7 / 3 / 9
53.3% KP
20,093
19.8% share
15,107g
239 CS · 8.1/m
Iqushi#2201
Katarina · Mid
10 / 3 / 7
56.7% KP
28,202
27.8% share
15,342g
251 CS · 8.5/m
Kapitan Quackle#EUNE
Yasuo · ADC
9 / 4 / 6
50% KP
16,208
16% share
15,962g
274 CS · 9.2/m
Terrashape#ixtal
Janna · Support
0 / 2 / 21
70% KP
12,617
12.4% share
8,689g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
