Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Flex · 44 days ago
10 / 12 / 3
K / D / A
56.5%
Kill participation
1,074.8
Damage / min
18,209g
505.8 gold / min
35
13 placed · 2 cleared
288
8 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory카미카제#kami
Yone · Top
4 / 6 / 8
27.9% KP
35,763
22.7% share
15,518g
324 CS · 9/m
maariiukaa#1916
Qiyana · Jungle
17 / 4 / 14
72.1% KP
37,869
24% share
19,993g
262 CS · 7.3/m
QAlthaeea#EQ5
Syndra · Mid
11 / 3 / 9
46.5% KP
38,191
24.2% share
17,183g
333 CS · 9.3/m
SeeuToni#05EEU
Xayah · ADC
8 / 6 / 5
30.2% KP
29,219
18.5% share
17,268g
267 CS · 7.4/m
BaryRO#724
Tahm Kench · Support
3 / 4 / 21
55.8% KP
16,659
10.6% share
11,535g
39 CS · 1.1/m
Red side
DefeatFheder#EUNE
Renekton · Top
4 / 8 / 2
26.1% KP
21,755
16.3% share
14,728g
296 CS · 8.2/m
skibidi menace#ENDME
Sylas · Jungle
2 / 10 / 8
43.5% KP
23,499
17.6% share
13,257g
230 CS · 6.4/m
Iqushi#2201
Yasuo · Mid
10 / 12 / 3
56.5% KP
38,693
28.9% share
18,209g
288 CS · 8/m
wisp#kap
Ezreal · ADC
6 / 6 / 6
52.2% KP
39,371
29.4% share
17,106g
280 CS · 7.8/m
kap#wisp
Seraphine · Support
1 / 8 / 8
39.1% KP
10,426
7.8% share
9,795g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
