Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 40 days ago
15 / 9 / 7
K / D / A
52.4%
Kill participation
1,553.2
Damage / min
17,131g
548.2 gold / min
19
10 placed · 0 cleared
228
7.3 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMc CroCo#9999
Jhin · Top
9 / 12 / 6
37.5% KP
27,957
20% share
13,495g
222 CS · 7.1/m
Mistrzu1355#EUNE
Ekko · Jungle
8 / 7 / 2
25% KP
15,078
10.8% share
14,693g
244 CS · 7.8/m
Gorkvv#EUNE
Pantheon · Mid
10 / 9 / 8
45% KP
33,813
24.2% share
14,616g
216 CS · 6.9/m
barek990#EUNE
Kog'Maw · ADC
13 / 10 / 10
57.5% KP
56,849
40.7% share
17,971g
256 CS · 8.2/m
Lukyn ぷ#BOŽKA
Milio · Support
0 / 4 / 23
57.5% KP
5,983
4.3% share
9,851g
40 CS · 1.3/m
Red side
VictorySnazeswor#6650
Gangplank · Top
7 / 11 / 9
38.1% KP
30,658
19.5% share
16,578g
228 CS · 7.3/m
シャオルマ#シャオルマ
Zed · Jungle
14 / 4 / 6
47.6% KP
37,384
23.7% share
18,968g
227 CS · 7.3/m
Iqushi#2201
Katarina · Mid
15 / 9 / 7
52.4% KP
48,537
30.8% share
17,131g
228 CS · 7.3/m
frfrrjwoa#EUNE
Miss Fortune · ADC
4 / 10 / 5
21.4% KP
19,319
12.3% share
14,045g
240 CS · 7.7/m
MrKimakatsu#EUNE
Brand · Support
2 / 6 / 14
38.1% KP
21,695
13.8% share
10,425g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
