Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 38 days ago
11 / 2 / 5
K / D / A
47.1%
Kill participation
1,200.8
Damage / min
12,803g
546.4 gold / min
24
9 placed · 1 cleared
225
9.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGrabTheMoment#EUNE
Ambessa · Top
6 / 4 / 4
55.6% KP
18,069
26.8% share
9,524g
160 CS · 6.8/m
Lørd øƒ Frëñzÿ#MIDRA
Cho'Gath · Jungle
4 / 11 / 5
50% KP
14,076
20.9% share
8,774g
123 CS · 5.2/m
Xeviz#52000
Xerath · Mid
2 / 3 / 4
33.3% KP
17,475
25.9% share
8,951g
221 CS · 9.4/m
pavlik1221#EUNE
Lucian · ADC
4 / 6 / 3
38.9% KP
10,711
15.9% share
9,308g
145 CS · 6.2/m
HonkKongMonk#TANK
Blitzcrank · Support
2 / 10 / 10
66.7% KP
7,104
10.5% share
7,028g
16 CS · 0.7/m
Red side
Victorylow bob#FIORA
Fiora · Top
3 / 2 / 1
11.8% KP
8,384
8.5% share
9,654g
175 CS · 7.5/m
IT IS HUNTING US#EUNE
Graves · Jungle
5 / 4 / 6
32.4% KP
11,714
11.9% share
11,594g
202 CS · 8.6/m
Iqushi#2201
Katarina · Mid
11 / 2 / 5
47.1% KP
28,138
28.6% share
12,803g
225 CS · 9.6/m
GOATTOUZ#GOAT
Jhin · ADC
8 / 5 / 12
58.8% KP
26,244
26.7% share
13,306g
175 CS · 7.5/m
Scrapiee#2725
Senna · Support
7 / 5 / 15
64.7% KP
23,979
24.4% share
11,446g
50 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
