Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 38 days ago
5 / 9 / 6
K / D / A
37.9%
Kill participation
593.6
Damage / min
12,680g
449.4 gold / min
38
3 placed · 5 cleared
220
7.8 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAyikoe#Aiiki
Poppy · Top
4 / 5 / 3
29.2% KP
11,273
13.3% share
11,446g
176 CS · 6.2/m
1000ー7#でェア
Kha'Zix · Jungle
13 / 5 / 1
58.3% KP
25,724
30.3% share
14,250g
220 CS · 7.8/m
Irdorath#Souls
Azir · Mid
2 / 5 / 6
33.3% KP
14,021
16.5% share
10,986g
257 CS · 9.1/m
pavlik1221#EUNE
Tristana · ADC
4 / 10 / 6
41.7% KP
12,289
14.5% share
12,648g
233 CS · 8.3/m
Viroxx#EUNE
Senna · Support
1 / 4 / 13
58.3% KP
21,728
25.6% share
11,296g
76 CS · 2.7/m
Red side
VictoryGrabTheMoment#EUNE
Kayle · Top
13 / 2 / 5
62.1% KP
30,510
36.3% share
16,507g
275 CS · 9.7/m
Iqushi#2201
Viego · Jungle
5 / 9 / 6
37.9% KP
16,749
19.9% share
12,680g
220 CS · 7.8/m
PonczakRonczak#EUNE
Malzahar · Mid
5 / 1 / 10
51.7% KP
16,892
20.1% share
13,305g
251 CS · 8.9/m
INeeFI#EUNE
Jinx · ADC
3 / 7 / 5
27.6% KP
15,527
18.5% share
11,734g
236 CS · 8.4/m
Kindlegem#pati
Milio · Support
3 / 5 / 10
44.8% KP
4,477
5.3% share
8,137g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
