Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Summoner's Rift · 38 days ago
3 / 6 / 3
K / D / A
35.3%
Kill participation
871.8
Damage / min
9,514g
370.2 gold / min
14
6 placed · 1 cleared
208
8.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKsante with bpd#eslxt
Jax · Top
9 / 3 / 9
56.3% KP
25,772
25.1% share
13,924g
234 CS · 9.1/m
skibidi menace#ENDME
Gragas · Jungle
9 / 6 / 9
56.3% KP
20,118
19.6% share
12,595g
170 CS · 6.6/m
Sal Terrae#EUNE
Vladimir · Mid
6 / 1 / 10
50% KP
31,406
30.6% share
11,537g
216 CS · 8.4/m
Satanael#66669
Aphelios · ADC
6 / 3 / 12
56.3% KP
18,006
17.6% share
13,276g
205 CS · 8/m
ChadRammus2137#Szafa
Rell · Support
2 / 4 / 19
65.6% KP
7,210
7% share
7,949g
25 CS · 1/m
Red side
DefeatFheder#EUNE
Renekton · Top
1 / 9 / 4
29.4% KP
11,352
14.3% share
7,382g
151 CS · 5.9/m
RafalWielkolud#SIGMA
Wukong · Jungle
4 / 7 / 5
52.9% KP
8,845
11.1% share
9,082g
145 CS · 5.6/m
Iqushi#2201
Akali · Mid
3 / 6 / 3
35.3% KP
22,404
28.2% share
9,514g
208 CS · 8.1/m
Neyal#3940
Yunara · ADC
8 / 7 / 6
82.4% KP
29,538
37.1% share
14,007g
202 CS · 7.9/m
Svlwin#joy
Lulu · Support
1 / 3 / 12
76.5% KP
7,423
9.3% share
7,261g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
