Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Summoner's Rift · 38 days ago
13 / 1 / 8
K / D / A
48.8%
Kill participation
1,648.9
Damage / min
12,187g
591.1 gold / min
15
7 placed · 1 cleared
222
10.8 CS / min
Objective control
0
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Darius · Top
5 / 4 / 3
18.6% KP
11,258
10.5% share
8,336g
124 CS · 6/m
sajmonooo#T11
Rumble · Jungle
13 / 1 / 9
51.2% KP
25,876
24% share
12,062g
179 CS · 8.7/m
Iqushi#2201
Yone · Mid
13 / 1 / 8
48.8% KP
33,995
31.6% share
12,187g
222 CS · 10.8/m
Neyal#3940
Jhin · ADC
11 / 0 / 9
46.5% KP
25,376
23.6% share
12,886g
174 CS · 8.4/m
RafalWielkolud#SIGMA
Karma · Support
1 / 4 / 18
44.2% KP
11,098
10.3% share
7,792g
25 CS · 1.2/m
Red side
DefeatStoneGuard#EUNE
Poppy · Top
4 / 10 / 2
60% KP
18,699
34.2% share
6,703g
100 CS · 4.9/m
Buky#EUN
Xin Zhao · Jungle
3 / 11 / 4
70% KP
8,783
16.1% share
6,818g
88 CS · 4.3/m
Syllvanas#EUN
Lux · Mid
2 / 7 / 1
30% KP
14,364
26.3% share
7,995g
157 CS · 7.6/m
Alerion#EUN
Xayah · ADC
1 / 8 / 2
30% KP
7,956
14.6% share
7,042g
130 CS · 6.3/m
Crownguard#EUNE
Nami · Support
0 / 7 / 5
50% KP
4,835
8.8% share
4,907g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
