Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Flex · 37 days ago
6 / 9 / 6
K / D / A
44.4%
Kill participation
827.6
Damage / min
14,172g
511 gold / min
17
10 placed · 0 cleared
238
8.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYou are Both Bad#EUNE
Warwick · Top
11 / 4 / 6
34% KP
23,440
18% share
13,240g
235 CS · 8.5/m
Most toxic guy#GTP
Naafiri · Jungle
16 / 5 / 14
60% KP
30,736
23.6% share
16,700g
214 CS · 7.7/m
stephanakos#EUNE
Lissandra · Mid
16 / 4 / 11
54% KP
35,898
27.6% share
14,043g
189 CS · 6.8/m
ΑΡΙΣΤΕΙΑ#GRE
Yunara · ADC
3 / 6 / 10
26% KP
15,962
12.3% share
12,468g
182 CS · 6.6/m
Petite Blondie#xoxo
Galio · Support
4 / 8 / 25
58% KP
24,042
18.5% share
10,175g
21 CS · 0.8/m
Red side
DefeatFheder#EUNE
Renekton · Top
2 / 11 / 7
33.3% KP
19,241
20.6% share
9,224g
164 CS · 5.9/m
skibidi menace#ENDME
Gwen · Jungle
5 / 10 / 7
44.4% KP
17,910
19.2% share
12,524g
176 CS · 6.3/m
Iqushi#0511
Irelia · Mid
6 / 9 / 6
44.4% KP
22,953
24.6% share
14,172g
238 CS · 8.6/m
wisp#kap
Tristana · ADC
9 / 8 / 4
48.1% KP
22,222
23.8% share
16,164g
190 CS · 6.9/m
Revillo#FRYTA
Amumu · Support
5 / 12 / 15
74.1% KP
11,040
11.8% share
10,363g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
