Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 36 days ago
18 / 8 / 6
K / D / A
64.9%
Kill participation
1,417.9
Damage / min
19,460g
558.7 gold / min
26
13 placed · 2 cleared
263
7.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFheder#EUNE
Sion · Top
1 / 8 / 7
21.6% KP
11,152
8.2% share
9,420g
178 CS · 5.1/m
ChadRammus2137#Szafa
Jarvan IV · Jungle
9 / 7 / 18
73% KP
37,709
27.7% share
15,853g
219 CS · 6.3/m
Iqushi#0511
Yone · Mid
18 / 8 / 6
64.9% KP
49,390
36.2% share
19,460g
263 CS · 7.6/m
bruce wayne#l9l9
Lux · ADC
4 / 5 / 12
43.2% KP
15,493
11.4% share
12,974g
248 CS · 7.1/m
Svlwin#joy
Senna · Support
5 / 11 / 20
67.6% KP
22,613
16.6% share
12,183g
51 CS · 1.5/m
Red side
VictoryPlazma#keks
Urgot · Top
11 / 4 / 8
48.7% KP
38,687
26% share
18,346g
313 CS · 9/m
EpicDude#EUNE
Qiyana · Jungle
7 / 9 / 6
33.3% KP
22,810
15.4% share
14,722g
248 CS · 7.1/m
Kai Sä#71261
LeBlanc · Mid
11 / 7 / 5
41% KP
32,787
22.1% share
13,404g
162 CS · 4.7/m
kukaja#000
Hwei · ADC
7 / 8 / 11
46.2% KP
37,481
25.2% share
15,498g
246 CS · 7.1/m
Cycata Mariola #EUNE
Sona · Support
3 / 9 / 26
74.4% KP
16,772
11.3% share
11,480g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
