Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Summoner's Rift · 36 days ago
6 / 2 / 4
K / D / A
31.3%
Kill participation
944.6
Damage / min
10,017g
444.9 gold / min
21
8 placed · 2 cleared
200
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatobese thug#fat
Wukong · Top
3 / 6 / 1
15.4% KP
13,386
14.6% share
6,886g
118 CS · 5.2/m
CristiFiora#WON
Taliyah · Jungle
3 / 5 / 6
34.6% KP
14,124
15.4% share
8,997g
172 CS · 7.6/m
Ulgrax#boss
Sion · Mid
1 / 5 / 6
26.9% KP
18,514
20.2% share
8,379g
155 CS · 6.9/m
Blue#KR339
Lucian · ADC
12 / 8 / 8
76.9% KP
34,152
37.3% share
12,995g
203 CS · 9/m
knifeplay#lulu
Nami · Support
7 / 8 / 14
80.8% KP
11,321
12.4% share
8,386g
16 CS · 0.7/m
Red side
VictoryFheder#EUNE
Darius · Top
6 / 3 / 3
28.1% KP
17,845
16.8% share
9,344g
150 CS · 6.7/m
sajmonooo#T11
Rumble · Jungle
9 / 5 / 15
75% KP
24,898
23.4% share
11,764g
144 CS · 6.4/m
Iqushi#0511
Kassadin · Mid
6 / 2 / 4
31.3% KP
21,270
20% share
10,017g
200 CS · 8.9/m
mute all random#EUNE
Yunara · ADC
10 / 10 / 6
50% KP
27,493
25.9% share
12,529g
165 CS · 7.3/m
ZenDaR#EUNE
Sona · Support
1 / 6 / 22
71.9% KP
14,703
13.8% share
7,546g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
