Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Summoner's Rift · 36 days ago
14 / 5 / 4
K / D / A
48.6%
Kill participation
1,137.5
Damage / min
14,345g
548.9 gold / min
17
9 placed · 2 cleared
209
8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Darius · Top
4 / 8 / 5
24.3% KP
15,611
14% share
8,027g
130 CS · 5/m
sajmonooo#T11
Mordekaiser · Jungle
6 / 8 / 10
43.2% KP
17,045
15.3% share
11,147g
150 CS · 5.7/m
Iqushi#0511
Katarina · Mid
14 / 5 / 4
48.6% KP
29,726
26.6% share
14,345g
209 CS · 8/m
mute all random#EUNE
Tristana · ADC
10 / 5 / 10
54.1% KP
31,634
28.3% share
16,009g
232 CS · 8.9/m
ZenDaR#EUNE
Sona · Support
3 / 10 / 24
73% KP
17,680
15.8% share
10,676g
14 CS · 0.5/m
Red side
DefeatKeria On Ggb#KR01
Aatrox · Top
4 / 8 / 8
33.3% KP
20,628
19.3% share
10,157g
180 CS · 6.9/m
Crossway#EUNE
Locke · Jungle
12 / 6 / 12
66.7% KP
30,878
28.9% share
13,426g
166 CS · 6.4/m
Ais#zeu
Naafiri · Mid
10 / 10 / 7
47.2% KP
24,141
22.6% share
11,990g
170 CS · 6.5/m
LP BANK ROBBER#AXB
Seraphine · ADC
6 / 6 / 13
52.8% KP
22,094
20.7% share
10,870g
170 CS · 6.5/m
Cartof#2222
Rell · Support
4 / 7 / 20
66.7% KP
9,005
8.4% share
8,443g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
