Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 34 days ago
6 / 3 / 4
K / D / A
62.5%
Kill participation
630.2
Damage / min
12,822g
446.8 gold / min
29
11 placed · 3 cleared
256
8.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDeafen#15121
Malphite · Top
5 / 1 / 6
68.8% KP
25,066
34.2% share
10,887g
233 CS · 8.1/m
Edi#TISZA
Ekko · Jungle
3 / 2 / 11
87.5% KP
16,203
22.1% share
11,931g
206 CS · 7.2/m
Iqushi#0511
Katarina · Mid
6 / 3 / 4
62.5% KP
18,087
24.7% share
12,822g
256 CS · 8.9/m
INeeFI#EUNE
Nilah · ADC
1 / 7 / 6
43.8% KP
9,019
12.3% share
10,529g
220 CS · 7.7/m
Slave Knight#Dark
Milio · Support
1 / 5 / 6
43.8% KP
4,984
6.8% share
6,978g
25 CS · 0.9/m
Red side
Victorywooback#000
Trundle · Top
1 / 6 / 0
5.6% KP
12,027
18.5% share
12,739g
275 CS · 9.6/m
Seseseba#EUNE
Locke · Jungle
5 / 2 / 4
50% KP
10,715
16.5% share
11,718g
203 CS · 7.1/m
MarQ#EUNE
Malzahar · Mid
1 / 4 / 6
38.9% KP
14,134
21.7% share
11,804g
250 CS · 8.7/m
mute all random#EUNE
Kalista · ADC
10 / 3 / 4
77.8% KP
23,402
36% share
15,439g
274 CS · 9.5/m
YggdrasilTea#4444
Alistar · Support
1 / 1 / 14
83.3% KP
4,779
7.3% share
8,659g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
