Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 33 days ago
7 / 8 / 7
K / D / A
66.7%
Kill participation
967.3
Damage / min
14,060g
523 gold / min
22
6 placed · 2 cleared
184
6.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBlondes Enjoyer#igi
Sylas · Top
10 / 3 / 10
39.2% KP
24,863
21.3% share
12,660g
168 CS · 6.2/m
Funkaj#9041
Nocturne · Jungle
6 / 5 / 12
35.3% KP
16,447
14.1% share
11,510g
190 CS · 7.1/m
haunting memory#zzz
Katarina · Mid
7 / 7 / 11
35.3% KP
21,489
18.4% share
10,684g
164 CS · 6.1/m
M26ZB#MEOW
Kalista · ADC
27 / 3 / 7
66.7% KP
44,837
38.4% share
21,497g
251 CS · 9.3/m
PRSmixa#VLS
Braum · Support
1 / 3 / 33
66.7% KP
8,997
7.7% share
9,835g
27 CS · 1/m
Red side
DefeatOcb Kan#fear
Darius · Top
3 / 13 / 5
38.1% KP
23,206
21.6% share
10,030g
194 CS · 7.2/m
Iqushi#0511
Qiyana · Jungle
7 / 8 / 7
66.7% KP
26,004
24.3% share
14,060g
184 CS · 6.8/m
jojo#Lux
Lissandra · Mid
5 / 9 / 7
57.1% KP
32,212
30% share
10,922g
228 CS · 8.5/m
heaven knows#EUNE
Varus · ADC
3 / 11 / 6
42.9% KP
18,086
16.9% share
11,959g
230 CS · 8.6/m
Vigilante#VLAD
Maokai · Support
3 / 10 / 6
42.9% KP
7,687
7.2% share
7,464g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
