Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 33 days ago
15 / 6 / 11
K / D / A
61.9%
Kill participation
1,262.6
Damage / min
20,410g
498.8 gold / min
60
6 placed · 13 cleared
274
6.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
2
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryY Que Fue#042
Gangplank · Top
7 / 8 / 7
33.3% KP
24,262
14.9% share
17,444g
264 CS · 6.5/m
x842#死んだ
Gwen · Jungle
11 / 6 / 12
54.8% KP
47,883
29.3% share
20,765g
320 CS · 7.8/m
Iqushi#0511
Qiyana · Mid
15 / 6 / 11
61.9% KP
51,662
31.6% share
20,410g
274 CS · 6.7/m
INeeFI#EUNE
Yunara · ADC
6 / 12 / 13
45.2% KP
31,659
19.4% share
19,788g
342 CS · 8.4/m
CuborX#EUNE
Lulu · Support
3 / 8 / 19
52.4% KP
7,839
4.8% share
12,053g
47 CS · 1.1/m
Red side
DefeatMamChatRestricta#rep
Azir · Top
14 / 6 / 6
50% KP
40,070
26.3% share
19,558g
305 CS · 7.5/m
Pluto#xtc
Hecarim · Jungle
8 / 10 / 15
57.5% KP
29,874
19.6% share
17,866g
310 CS · 7.6/m
MALA VITA FROZEN#2v8
Aurora · Mid
5 / 9 / 5
25% KP
27,029
17.8% share
14,219g
255 CS · 6.2/m
forget faces#777
Jinx · ADC
11 / 9 / 18
72.5% KP
40,010
26.3% share
21,566g
332 CS · 8.1/m
OdaK#2137
Thresh · Support
2 / 8 / 27
72.5% KP
15,108
9.9% share
11,687g
37 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
