Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Flex · 31 days ago
8 / 4 / 7
K / D / A
53.6%
Kill participation
1,061.5
Damage / min
12,747g
430.9 gold / min
25
12 placed · 3 cleared
223
7.5 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFortnite Dědeček#6767
Ornn · Top
3 / 6 / 11
45.2% KP
25,176
17.8% share
10,069g
167 CS · 5.6/m
Levá koule#pytel
Skarner · Jungle
4 / 9 / 12
51.6% KP
22,716
16% share
10,510g
148 CS · 5/m
gegeokokea#Joe
Orianna · Mid
5 / 3 / 13
58.1% KP
25,757
18.2% share
13,051g
264 CS · 8.9/m
Pravá koule#Pytel
Ezreal · ADC
19 / 4 / 5
77.4% KP
58,369
41.2% share
18,045g
199 CS · 6.7/m
O Chifla Calda#BUN
Braum · Support
0 / 6 / 24
77.4% KP
9,619
6.8% share
8,164g
22 CS · 0.7/m
Red side
VictoryFheder#EUNE
Sion · Top
6 / 3 / 6
42.9% KP
29,656
20.3% share
11,833g
208 CS · 7/m
ShoeSize36#666
Qiyana · Jungle
5 / 7 / 12
60.7% KP
22,690
15.6% share
13,119g
202 CS · 6.8/m
Iqushi#0511
Kassadin · Mid
8 / 4 / 7
53.6% KP
31,404
21.5% share
12,747g
223 CS · 7.5/m
mute all random#EUNE
Yunara · ADC
9 / 9 / 8
60.7% KP
52,750
36.2% share
19,170g
268 CS · 9.1/m
absolute degen#efrqw
Lulu · Support
0 / 8 / 23
82.1% KP
9,392
6.4% share
8,899g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
