Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 31 days ago
8 / 4 / 1
K / D / A
37.5%
Kill participation
851.3
Damage / min
11,174g
472.1 gold / min
16
9 placed · 0 cleared
164
6.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWall hop#RIVEN
Ambessa · Top
8 / 1 / 6
58.3% KP
27,109
35.2% share
12,924g
242 CS · 10.2/m
TWTV ReaLzyyy#iow2g
Gwen · Jungle
4 / 2 / 2
25% KP
8,331
10.8% share
11,689g
247 CS · 10.4/m
Iqushi#0511
Katarina · Mid
8 / 4 / 1
37.5% KP
20,147
26.1% share
11,174g
164 CS · 6.9/m
LWXXXXXXXXXXXXXX#EUNE
Yunara · ADC
4 / 0 / 2
25% KP
16,246
21.1% share
12,038g
240 CS · 10.1/m
space#twtch
Karma · Support
0 / 4 / 6
25% KP
5,226
6.8% share
6,458g
20 CS · 0.8/m
Red side
DefeatUbojiti Hrčak#EUNE
Olaf · Top
1 / 6 / 0
10% KP
9,688
18.5% share
8,550g
189 CS · 8/m
m0nster#0001
Viego · Jungle
6 / 4 / 1
70% KP
12,242
23.3% share
10,771g
173 CS · 7.3/m
Dirndl#EUNE
Anivia · Mid
2 / 7 / 4
60% KP
13,726
26.2% share
8,939g
200 CS · 8.5/m
Skittle#00000
Jinx · ADC
0 / 4 / 2
20% KP
11,290
21.5% share
9,259g
203 CS · 8.6/m
mute all random#EUNE
Lulu · Support
1 / 3 / 3
40% KP
5,538
10.6% share
6,286g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
