Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Flex · 31 days ago
6 / 3 / 9
K / D / A
42.9%
Kill participation
947.4
Damage / min
12,493g
454.8 gold / min
23
5 placed · 5 cleared
240
8.7 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWeakSideSpiner#BRUCE
Yone · Top
7 / 8 / 5
57.1% KP
36,096
39.2% share
13,663g
266 CS · 9.7/m
UPO Jaś#EUNE
Sylas · Jungle
7 / 6 / 8
71.4% KP
19,460
21.2% share
12,776g
168 CS · 6.1/m
Qunnso#EUNE
Lissandra · Mid
3 / 7 / 6
42.9% KP
14,809
16.1% share
10,162g
196 CS · 7.1/m
Kafaflaczek69#EUNE
Yunara · ADC
4 / 9 / 4
38.1% KP
13,536
14.7% share
12,232g
210 CS · 7.6/m
Novv#2137
Lulu · Support
0 / 6 / 14
66.7% KP
8,104
8.8% share
7,357g
32 CS · 1.2/m
Red side
VictoryFheder#EUNE
Ambessa · Top
5 / 7 / 6
31.4% KP
16,103
15.9% share
9,452g
147 CS · 5.4/m
ShoeSize36#666
Vi · Jungle
7 / 5 / 7
40% KP
15,744
15.5% share
11,800g
188 CS · 6.8/m
Iqushi#0511
Ahri · Mid
6 / 3 / 9
42.9% KP
26,022
25.7% share
12,493g
240 CS · 8.7/m
Adaś#444
Tristana · ADC
17 / 3 / 9
74.3% KP
33,221
32.8% share
19,389g
248 CS · 9/m
Matix916#EUNE
Blitzcrank · Support
0 / 3 / 26
74.3% KP
10,291
10.2% share
9,325g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
