Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Flex · 31 days ago
4 / 8 / 4
K / D / A
25.8%
Kill participation
642.3
Damage / min
14,280g
489.6 gold / min
25
10 placed · 4 cleared
279
9.6 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSSCR LelekoZ#123
Poppy · Top
8 / 3 / 7
39.5% KP
23,359
18.2% share
12,034g
202 CS · 6.9/m
palagreek1999#EUNE
Karthus · Jungle
10 / 3 / 15
65.8% KP
34,686
27% share
13,998g
240 CS · 8.2/m
FreakHoes#OTF
Lissandra · Mid
3 / 9 / 12
39.5% KP
25,524
19.9% share
10,832g
234 CS · 8/m
You are Both Bad#EUNE
Jhin · ADC
12 / 9 / 8
52.6% KP
27,307
21.2% share
13,505g
197 CS · 6.8/m
FLIRT WITH MΟURI#1502
Blitzcrank · Support
5 / 8 / 26
81.6% KP
17,644
13.7% share
10,137g
20 CS · 0.7/m
Red side
VictoryFheder#EUNE
Darius · Top
5 / 9 / 4
29% KP
17,613
15.7% share
11,290g
189 CS · 6.5/m
ShoeSize36#666
Naafiri · Jungle
9 / 7 / 6
48.4% KP
22,555
20.2% share
15,107g
224 CS · 7.7/m
Iqushi#0511
Irelia · Mid
4 / 8 / 4
25.8% KP
18,734
16.7% share
14,280g
279 CS · 9.6/m
janna mi polisz#back
Xerath · ADC
13 / 4 / 9
71% KP
44,353
39.6% share
17,079g
254 CS · 8.7/m
Wrong One#Ward
Trundle · Support
0 / 10 / 13
41.9% KP
8,618
7.7% share
7,681g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
