Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Flex · 30 days ago
1 / 7 / 6
K / D / A
63.6%
Kill participation
730.4
Damage / min
8,528g
367.6 gold / min
16
8 placed · 0 cleared
193
8.3 CS / min
Objective control
4
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCephei#EUNE
Renekton · Top
6 / 3 / 8
50% KP
21,192
24.6% share
9,442g
172 CS · 7.4/m
nikoszeork21#EUNE1
Nunu & Willump · Jungle
4 / 0 / 16
71.4% KP
19,018
22.1% share
11,225g
185 CS · 8/m
欧皇萌新法#001
Talon · Mid
5 / 6 / 3
28.6% KP
17,430
20.3% share
8,775g
161 CS · 6.9/m
BurgerFl1pper69#EUNE
Yunara · ADC
10 / 1 / 7
60.7% KP
19,582
22.8% share
13,834g
208 CS · 9/m
misw tuxaious#hate
Lulu · Support
3 / 1 / 17
71.4% KP
8,795
10.2% share
8,263g
16 CS · 0.7/m
Red side
DefeatFheder#EUNE
Sion · Top
2 / 6 / 0
18.2% KP
16,777
23.2% share
8,129g
175 CS · 7.5/m
ShoeSize36#666
Graves · Jungle
5 / 5 / 1
54.5% KP
14,244
19.7% share
10,363g
170 CS · 7.3/m
Iqushi#0511
Yasuo · Mid
1 / 7 / 6
63.6% KP
16,945
23.5% share
8,528g
193 CS · 8.3/m
janna mi polisz#back
Xerath · ADC
2 / 4 / 4
54.5% KP
18,896
26.2% share
9,075g
183 CS · 7.9/m
Wrong One#Ward
Rakan · Support
1 / 6 / 6
63.6% KP
5,337
7.4% share
5,760g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
