Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 30 days ago
15 / 8 / 3
K / D / A
58.1%
Kill participation
1,329.9
Damage / min
16,431g
534.3 gold / min
22
11 placed · 1 cleared
193
6.3 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSalee#SALE1
Garen · Top
1 / 10 / 7
25% KP
13,253
11.8% share
8,559g
136 CS · 4.4/m
Alverya#Alve
Kindred · Jungle
10 / 3 / 9
59.4% KP
35,102
31.3% share
15,960g
236 CS · 7.7/m
DaxRages#FREAK
Locke · Mid
17 / 8 / 4
65.6% KP
33,194
29.6% share
15,041g
179 CS · 5.8/m
Spiky#ezz
Xayah · ADC
2 / 4 / 8
31.3% KP
18,948
16.9% share
15,515g
310 CS · 10.1/m
KlonG#EUNE
Rakan · Support
2 / 6 / 14
50% KP
11,592
10.3% share
9,439g
32 CS · 1/m
Red side
VictoryKemseptyni#EUNE
Kennen · Top
8 / 7 / 7
48.4% KP
37,956
29.9% share
12,741g
224 CS · 7.3/m
Ben 10 Dyr#R 1
Udyr · Jungle
4 / 5 / 4
25.8% KP
10,650
8.4% share
13,650g
293 CS · 9.5/m
Iqushi#0511
Katarina · Mid
15 / 8 / 3
58.1% KP
40,893
32.3% share
16,431g
193 CS · 6.3/m
AdamFekete#azjo
Yunara · ADC
4 / 5 / 9
41.9% KP
30,633
24.2% share
14,208g
225 CS · 7.3/m
Aery#1v9
Lulu · Support
0 / 7 / 17
54.8% KP
6,617
5.2% share
8,110g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
