Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Summoner's Rift · 29 days ago
1 / 2 / 5
K / D / A
31.6%
Kill participation
518.1
Damage / min
10,992g
395.9 gold / min
25
8 placed · 4 cleared
273
9.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Sion · Top
1 / 2 / 8
47.4% KP
17,672
19.5% share
10,821g
226 CS · 8.1/m
ShoeSize36#666
Graves · Jungle
6 / 2 / 7
68.4% KP
20,346
22.4% share
13,862g
211 CS · 7.6/m
Iqushi#0511
Ahri · Mid
1 / 2 / 5
31.6% KP
14,386
15.8% share
10,992g
273 CS · 9.8/m
mute all random#EUNE
Yunara · ADC
10 / 2 / 5
78.9% KP
32,858
36.2% share
17,442g
293 CS · 10.6/m
Wertagon9#EUNE
Lulu · Support
1 / 1 / 16
89.5% KP
5,548
6.1% share
8,235g
23 CS · 0.8/m
Red side
DefeatNILOIDE#EUNE
Shen · Top
2 / 1 / 5
77.8% KP
25,028
37.3% share
10,960g
259 CS · 9.3/m
NEXT EVE KING#Nisén
Elise · Jungle
2 / 3 / 2
44.4% KP
11,202
16.7% share
11,006g
239 CS · 8.6/m
FATGUM#EUNE
Yasuo · Mid
3 / 5 / 1
44.4% KP
10,230
15.2% share
10,735g
259 CS · 9.3/m
SeeuToni#05EEU
Xayah · ADC
1 / 6 / 5
66.7% KP
13,960
20.8% share
11,475g
222 CS · 8/m
RATIRL#Blood
Braum · Support
1 / 4 / 6
77.8% KP
6,726
10% share
6,620g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
