Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 29 days ago
6 / 7 / 3
K / D / A
47.4%
Kill participation
751.5
Damage / min
12,396g
365.3 gold / min
24
12 placed · 1 cleared
203
6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPsychopath#wow
Malphite · Top
5 / 5 / 9
41.2% KP
25,763
17.5% share
11,208g
184 CS · 5.4/m
MateCRO#EUNE
Sejuani · Jungle
6 / 4 / 14
58.8% KP
19,200
13% share
14,326g
240 CS · 7.1/m
Another Day#000
Yone · Mid
15 / 6 / 5
58.8% KP
54,144
36.7% share
18,808g
301 CS · 8.9/m
die first#pera
Yunara · ADC
7 / 3 / 11
52.9% KP
39,979
27.1% share
17,809g
348 CS · 10.3/m
Vanja#meow
Yuumi · Support
1 / 1 / 19
58.8% KP
8,428
5.7% share
9,198g
18 CS · 0.5/m
Red side
DefeatFheder#EUNE
Renekton · Top
3 / 7 / 2
26.3% KP
25,908
25.6% share
13,459g
278 CS · 8.2/m
ShoeSize36#666
Naafiri · Jungle
4 / 6 / 7
57.9% KP
17,151
16.9% share
12,369g
181 CS · 5.3/m
Iqushi#0511
Sylas · Mid
6 / 7 / 3
47.4% KP
25,501
25.2% share
12,396g
203 CS · 6/m
mute all random#EUNE
Kalista · ADC
6 / 5 / 3
47.4% KP
27,776
27.4% share
18,294g
362 CS · 10.7/m
Emotionless#Lie
Lulu · Support
0 / 9 / 7
36.8% KP
5,039
5% share
8,665g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
