Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 29 days ago
3 / 8 / 0
K / D / A
37.5%
Kill participation
439.4
Damage / min
10,076g
421.9 gold / min
26
6 placed · 4 cleared
162
6.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdie first#pera
Zeri · Top
4 / 7 / 0
50% KP
17,573
32.2% share
10,310g
197 CS · 8.2/m
Iqushi#0511
Qiyana · Jungle
3 / 8 / 0
37.5% KP
10,494
19.2% share
10,076g
162 CS · 6.8/m
Baldric Montfort#420
Swain · Mid
0 / 8 / 2
25% KP
11,094
20.3% share
7,147g
184 CS · 7.7/m
Blood4u#EUNE
Lucian · ADC
1 / 9 / 2
37.5% KP
9,033
16.5% share
9,001g
195 CS · 8.2/m
I dont blink v2#blink
Nami · Support
0 / 4 / 4
50% KP
6,455
11.8% share
5,844g
31 CS · 1.3/m
Red side
VictoryLWXXXXXXXXXXXXXX#EUNE
Wukong · Top
5 / 3 / 5
27.8% KP
15,897
17.5% share
10,661g
201 CS · 8.4/m
RagnarG2Lothbrok#EUNE
Zed · Jungle
7 / 0 / 5
33.3% KP
13,772
15.2% share
14,416g
207 CS · 8.7/m
ElectricRaccoon#Racc
Kennen · Mid
11 / 1 / 9
55.6% KP
28,052
30.9% share
11,433g
156 CS · 6.5/m
Sorcerer Supreme#7777
Ashe · ADC
9 / 3 / 6
41.7% KP
22,647
25% share
13,660g
224 CS · 9.4/m
xiaobaopyke#zz1
Nautilus · Support
4 / 1 / 18
61.1% KP
10,385
11.4% share
8,884g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
