Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 28 days ago
17 / 3 / 1
K / D / A
36.7%
Kill participation
1,169.5
Damage / min
14,301g
594.6 gold / min
27
13 placed · 2 cleared
214
8.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJoncha#EUNE1
Vel'Koz · Top
5 / 7 / 14
38.8% KP
17,325
16.9% share
9,230g
139 CS · 5.8/m
TWTV ReaLzyyy#iow2g
Kha'Zix · Jungle
14 / 5 / 8
44.9% KP
24,634
24.1% share
13,312g
191 CS · 7.9/m
Iqushi#0511
Katarina · Mid
17 / 3 / 1
36.7% KP
28,126
27.5% share
14,301g
214 CS · 8.9/m
deaf note#xprmt
Tristana · ADC
12 / 2 / 11
46.9% KP
26,511
25.9% share
15,709g
181 CS · 7.5/m
pgodanj#supp
Thresh · Support
1 / 4 / 22
46.9% KP
5,728
5.6% share
8,217g
33 CS · 1.4/m
Red side
DefeatU FORGOT TO BOW#LOSER
Draven · Top
8 / 9 / 3
52.4% KP
18,260
24.9% share
11,821g
173 CS · 7.2/m
Crusader#cr0ss
Master Yi · Jungle
6 / 12 / 6
57.1% KP
19,658
26.8% share
11,266g
122 CS · 5.1/m
SantaChP#NKM
LeBlanc · Mid
4 / 7 / 4
38.1% KP
17,925
24.5% share
9,204g
189 CS · 7.9/m
T1Prõdigy#love
Yunara · ADC
1 / 8 / 2
14.3% KP
4,526
6.2% share
7,789g
147 CS · 6.1/m
DONT BE JEALOUS#LOSER
Kalista · Support
2 / 13 / 12
66.7% KP
12,908
17.6% share
8,643g
58 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
