Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 28 days ago
13 / 6 / 6
K / D / A
54.3%
Kill participation
1,047.5
Damage / min
16,547g
573.6 gold / min
20
11 placed · 2 cleared
242
8.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySukgimhon#9426
Camille · Top
4 / 8 / 3
20% KP
17,927
14.4% share
11,854g
255 CS · 8.8/m
HIT FAST GO#777
Tryndamere · Jungle
9 / 5 / 6
42.9% KP
24,776
19.9% share
15,905g
257 CS · 8.9/m
Dirndl#EUNE
Anivia · Mid
9 / 0 / 4
37.1% KP
37,812
30.4% share
14,081g
277 CS · 9.6/m
Iqushi#0511
Katarina · ADC
13 / 6 / 6
54.3% KP
30,219
24.3% share
16,547g
242 CS · 8.4/m
AimKat#EUNE
Janna · Support
0 / 4 / 21
60% KP
13,841
11.1% share
9,410g
21 CS · 0.7/m
Red side
DefeatDzikiRom#EUNE
Darius · Top
8 / 5 / 2
43.5% KP
18,075
18.1% share
13,282g
250 CS · 8.7/m
Hey Sir#EUNE
Ekko · Jungle
3 / 8 / 2
21.7% KP
20,648
20.7% share
10,306g
170 CS · 5.9/m
J0HN KIRIAK0U#humus
Talon · Mid
1 / 3 / 3
17.4% KP
17,392
17.4% share
9,949g
220 CS · 7.6/m
dodonadodo#int
Yasuo · ADC
11 / 10 / 2
56.5% KP
36,042
36.1% share
15,360g
228 CS · 7.9/m
Repeat Value#NUN
Alistar · Support
0 / 9 / 14
60.9% KP
7,619
7.6% share
7,894g
10 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
