Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Flex · 27 days ago
6 / 2 / 10
K / D / A
55.2%
Kill participation
884.2
Damage / min
11,306g
489.4 gold / min
12
6 placed · 0 cleared
214
9.3 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Renekton · Top
1 / 3 / 3
13.8% KP
8,764
11.4% share
8,398g
162 CS · 7/m
LncL#Daisy
Qiyana · Jungle
9 / 2 / 3
41.4% KP
15,932
20.6% share
13,559g
203 CS · 8.8/m
Iqushi#0511
Ahri · Mid
6 / 2 / 10
55.2% KP
20,425
26.5% share
11,306g
214 CS · 9.3/m
mute all random#EUNE
Xayah · ADC
13 / 2 / 3
55.2% KP
26,834
34.8% share
17,381g
235 CS · 10.2/m
Wrong One#Ward
Alistar · Support
0 / 4 / 14
48.3% KP
5,220
6.8% share
6,823g
16 CS · 0.7/m
Red side
DefeatEpιcal#trash
Gragas · Top
3 / 4 / 2
38.5% KP
20,240
27.8% share
8,798g
166 CS · 7.2/m
0 LIAKOS GYRISE#bear
Jarvan IV · Jungle
3 / 8 / 6
69.2% KP
9,958
13.7% share
9,345g
135 CS · 5.8/m
Fum#224
Akali · Mid
3 / 6 / 0
23.1% KP
9,374
12.9% share
8,771g
165 CS · 7.1/m
κυνηγω αλβανιδεσ#ηλιας
Yunara · ADC
4 / 5 / 4
61.5% KP
28,585
39.3% share
11,267g
201 CS · 8.7/m
ΠΑΡΚΙΝΓΚΩΣΤΟΒΟΛΟ#8888
Milio · Support
0 / 6 / 9
69.2% KP
4,560
6.3% share
6,191g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
