Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 27 days ago
5 / 6 / 1
K / D / A
35.3%
Kill participation
554.6
Damage / min
11,536g
421.3 gold / min
13
9 placed · 1 cleared
231
8.4 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHere to Dunk#EUNE
Darius · Top
18 / 2 / 4
64.7% KP
37,790
31.3% share
16,598g
228 CS · 8.3/m
Moon#BUL
Diana · Jungle
5 / 5 / 15
58.8% KP
27,065
22.4% share
13,911g
212 CS · 7.7/m
RagnarG2Lothbrok#EUNE
Zed · Mid
6 / 5 / 8
41.2% KP
20,390
16.9% share
11,104g
210 CS · 7.7/m
Unicornleader#111
Hwei · ADC
4 / 4 / 14
52.9% KP
27,183
22.5% share
12,429g
217 CS · 7.9/m
sogirg#EUNE
Braum · Support
1 / 1 / 20
61.8% KP
8,237
6.8% share
8,618g
35 CS · 1.3/m
Red side
DefeatAlpha Theta#EUNE
Cho'Gath · Top
2 / 10 / 3
29.4% KP
13,373
17% share
9,238g
177 CS · 6.5/m
ズズズズズズズズズズズズズズズズ#ジジジジジ
Hecarim · Jungle
6 / 10 / 8
82.4% KP
17,027
21.7% share
12,554g
219 CS · 8/m
Julka Wieniawa#2137
Lissandra · Mid
3 / 7 / 5
47.1% KP
19,915
25.3% share
10,602g
231 CS · 8.4/m
Iqushi#0511
Katarina · ADC
5 / 6 / 1
35.3% KP
15,187
19.3% share
11,536g
231 CS · 8.4/m
Adusia#2249
Lux · Support
1 / 1 / 7
47.1% KP
13,086
16.7% share
7,406g
54 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
