Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 27 days ago
9 / 9 / 4
K / D / A
52%
Kill participation
830
Damage / min
12,587g
432.5 gold / min
49
6 placed · 15 cleared
187
6.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHonkKongMonk#TANK
Ornn · Top
4 / 7 / 4
32% KP
24,400
23.8% share
10,441g
195 CS · 6.7/m
Iqushi#0511
Talon · Jungle
9 / 9 / 4
52% KP
24,154
23.6% share
12,587g
187 CS · 6.4/m
Tinutz#EUNE
Aurelion Sol · Mid
1 / 9 / 5
24% KP
20,108
19.6% share
9,912g
239 CS · 8.2/m
bahoi oficial#XDXD
Yunara · ADC
10 / 7 / 2
48% KP
28,247
27.6% share
15,911g
248 CS · 8.5/m
Green Buff#green
Soraka · Support
1 / 6 / 9
40% KP
5,617
5.5% share
8,080g
28 CS · 1/m
Red side
Victoryluke#ummmm
Urgot · Top
7 / 6 / 3
26.3% KP
31,873
22.4% share
13,477g
246 CS · 8.5/m
AtropaBelladonna#2637
Skarner · Jungle
5 / 2 / 12
44.7% KP
27,159
19.1% share
13,783g
223 CS · 7.7/m
Christian Bob#EUNE
Locke · Mid
18 / 4 / 6
63.2% KP
41,250
29% share
17,282g
222 CS · 7.6/m
Vasekfel#VFEL
Aphelios · ADC
5 / 11 / 7
31.6% KP
22,030
15.5% share
14,501g
259 CS · 8.9/m
Jsone#Jsone
Xerath · Support
3 / 2 / 13
42.1% KP
19,789
13.9% share
10,701g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
