Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Flex · 23 days ago
13 / 3 / 10
K / D / A
62.2%
Kill participation
1,358
Damage / min
19,036g
662.9 gold / min
44
4 placed · 11 cleared
247
8.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLaybek#0069
Zed · Top
1 / 8 / 7
27.6% KP
18,494
16.7% share
9,765g
176 CS · 6.1/m
mutadc#EUNE
Sett · Jungle
12 / 8 / 5
58.6% KP
25,389
22.9% share
15,955g
216 CS · 7.5/m
sNk Joker0n Jack#EUNE
Viktor · Mid
4 / 8 / 8
41.4% KP
33,071
29.8% share
12,231g
220 CS · 7.7/m
Skillz#3103
Tristana · ADC
5 / 6 / 8
44.8% KP
22,438
20.2% share
13,273g
198 CS · 6.9/m
Agent TelAviv#ISRL
Pyke · Support
7 / 7 / 7
48.3% KP
11,530
10.4% share
9,881g
24 CS · 0.8/m
Red side
VictoryFheder#EUNE
Aatrox · Top
3 / 4 / 6
24.3% KP
17,157
14.7% share
10,852g
230 CS · 8/m
Iqushi#0511
Qiyana · Jungle
13 / 3 / 10
62.2% KP
38,998
33.3% share
19,036g
247 CS · 8.6/m
absolute degen#efrqw
Yasuo · Mid
12 / 7 / 5
45.9% KP
23,193
19.8% share
15,349g
252 CS · 8.8/m
wisp#kap
Sylas · ADC
8 / 10 / 9
45.9% KP
23,379
20% share
12,619g
159 CS · 5.5/m
kap#wisp
Seraphine · Support
1 / 5 / 20
56.8% KP
14,311
12.2% share
9,711g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
