Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Flex · 23 days ago
13 / 7 / 1
K / D / A
63.6%
Kill participation
1,005.7
Damage / min
15,521g
569.2 gold / min
37
4 placed · 8 cleared
246
9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΠΕΘΡΕΤΖΙΚΗΣ#COOK
Gragas · Top
5 / 9 / 4
25% KP
23,848
21.3% share
9,078g
134 CS · 4.9/m
Spyrou#EUNE
Jarvan IV · Jungle
9 / 2 / 19
77.8% KP
16,093
14.4% share
13,166g
171 CS · 6.3/m
JïnJïn#Nom
Lux · Mid
3 / 3 / 18
58.3% KP
17,538
15.7% share
9,671g
165 CS · 6.1/m
Dimosia Mitra#muni
Lucian · ADC
15 / 3 / 11
72.2% KP
45,049
40.2% share
17,910g
291 CS · 10.7/m
DARKNESS#HUH
Nami · Support
4 / 5 / 22
72.2% KP
9,498
8.5% share
9,388g
25 CS · 0.9/m
Red side
DefeatFheder#EUNE
Renekton · Top
6 / 7 / 5
50% KP
20,611
25% share
11,746g
189 CS · 6.9/m
Iqushi#0511
Talon · Jungle
13 / 7 / 1
63.6% KP
27,422
33.2% share
15,521g
246 CS · 9/m
absolute degen#efrqw
Lissandra · Mid
1 / 7 / 3
18.2% KP
10,404
12.6% share
9,280g
220 CS · 8.1/m
wisp#kap
Sylas · ADC
1 / 8 / 6
31.8% KP
11,378
13.8% share
9,371g
125 CS · 4.6/m
kap#wisp
Seraphine · Support
1 / 7 / 5
27.3% KP
12,692
15.4% share
6,948g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
