Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Summoner's Rift · 22 days ago
4 / 8 / 19
K / D / A
67.6%
Kill participation
238.6
Damage / min
11,670g
329.7 gold / min
125
54 placed · 5 cleared
28
0.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDupson#JUSIA
K'Sante · Top
9 / 6 / 13
48.9% KP
30,776
16% share
14,313g
211 CS · 6/m
downer#maja
Qiyana · Jungle
7 / 5 / 19
57.8% KP
41,953
21.8% share
16,644g
244 CS · 6.9/m
rymsiio#333
Veigar · Mid
5 / 7 / 19
53.3% KP
46,276
24% share
14,110g
274 CS · 7.7/m
stopolizek#lick
Ashe · ADC
17 / 8 / 14
68.9% KP
60,794
31.5% share
22,545g
294 CS · 8.3/m
majlovrah#917
Seraphine · Support
7 / 8 / 28
77.8% KP
12,906
6.7% share
12,061g
18 CS · 0.5/m
Red side
DefeatFheder#EUNE
Sion · Top
3 / 9 / 7
29.4% KP
15,440
12.3% share
11,524g
151 CS · 4.3/m
GIGA HAD RAJDENO#XAXA
Sejuani · Jungle
5 / 10 / 8
38.2% KP
15,364
12.2% share
13,714g
211 CS · 6/m
Andy#pivo
Anivia · Mid
6 / 7 / 10
47.1% KP
19,935
15.8% share
14,806g
253 CS · 7.1/m
ExtendedTeenager#4747
Yunara · ADC
16 / 11 / 9
73.5% KP
66,742
53% share
24,983g
339 CS · 9.6/m
Iqushi#0511
Lulu · Support
4 / 8 / 19
67.6% KP
8,445
6.7% share
11,670g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
