Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Summoner's Rift · 22 days ago
8 / 7 / 3
K / D / A
73.3%
Kill participation
1,022.3
Damage / min
10,150g
428.9 gold / min
20
4 placed · 4 cleared
185
7.8 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFLIRT WITH MΟURI#1502
Aurora · Top
11 / 3 / 4
40.5% KP
25,502
26.7% share
10,820g
164 CS · 6.9/m
Most toxic guy#GTP
Lee Sin · Jungle
11 / 2 / 13
64.9% KP
23,438
24.5% share
12,276g
164 CS · 6.9/m
wesley#him1
Galio · Mid
2 / 2 / 17
51.4% KP
17,055
17.8% share
9,438g
151 CS · 6.4/m
M4N0X#GTP
Lucian · ADC
9 / 1 / 7
43.2% KP
20,747
21.7% share
13,375g
203 CS · 8.6/m
Dimosia Mitra#muni
Pyke · Support
4 / 7 / 9
35.1% KP
8,867
9.3% share
8,194g
25 CS · 1.1/m
Red side
DefeatFheder#EUNE
Sion · Top
1 / 5 / 3
26.7% KP
9,642
16.6% share
7,034g
148 CS · 6.3/m
Adaś#444
Wukong · Jungle
5 / 9 / 2
46.7% KP
12,184
21% share
8,894g
124 CS · 5.2/m
Iqushi#0511
Ahri · Mid
8 / 7 / 3
73.3% KP
24,194
41.7% share
10,150g
185 CS · 7.8/m
Bandlepipes#DUDY
Jinx · ADC
0 / 10 / 2
13.3% KP
8,278
14.3% share
7,395g
155 CS · 6.5/m
Wrong One#Ward
Milio · Support
1 / 6 / 3
26.7% KP
3,652
6.3% share
5,935g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
