Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 20 days ago
2 / 7 / 3
K / D / A
26.3%
Kill participation
610.3
Damage / min
11,018g
372 gold / min
15
7 placed · 0 cleared
237
8 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDupson#JUSIA
Ambessa · Top
9 / 3 / 10
55.9% KP
28,321
26.4% share
14,594g
225 CS · 7.6/m
WARRZIX KINDRED#RANK1
Kindred · Jungle
6 / 4 / 4
29.4% KP
17,584
16.4% share
15,710g
269 CS · 9.1/m
J0HN KIRIAK0U#humus
Akali · Mid
14 / 2 / 5
55.9% KP
34,049
31.8% share
15,323g
264 CS · 8.9/m
1111111111111I11#1111
Draven · ADC
5 / 8 / 6
32.4% KP
23,077
21.5% share
14,639g
246 CS · 8.3/m
AOEsalmonella#MOM
Soraka · Support
0 / 2 / 20
58.8% KP
4,099
3.8% share
9,327g
26 CS · 0.9/m
Red side
DefeatMamChatRestricta#rep
Azir · Top
3 / 6 / 1
21.1% KP
17,380
17.6% share
11,809g
265 CS · 8.9/m
illidann#EUNE
Hecarim · Jungle
4 / 6 / 4
42.1% KP
16,379
16.6% share
12,398g
244 CS · 8.2/m
Iqushi#0511
Katarina · Mid
2 / 7 / 3
26.3% KP
18,076
18.4% share
11,018g
237 CS · 8/m
Sorcerer Supreme#7777
Kalista · ADC
8 / 11 / 5
68.4% KP
26,825
27.2% share
14,481g
228 CS · 7.7/m
leiskanen#EUNE
Hwei · Support
2 / 4 / 10
63.2% KP
19,830
20.1% share
9,861g
59 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
