Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Summoner's Rift · 16 days ago
2 / 9 / 4
K / D / A
31.6%
Kill participation
472.3
Damage / min
8,276g
343.4 gold / min
21
10 placed · 1 cleared
188
7.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFheder#EUNE
Sion · Top
0 / 8 / 2
10.5% KP
9,294
13.3% share
7,177g
142 CS · 5.9/m
Gracie Abrams#3FAN
Taliyah · Jungle
7 / 7 / 6
68.4% KP
21,406
30.7% share
10,421g
143 CS · 5.9/m
Iqushi#0511
Yone · Mid
2 / 9 / 4
31.6% KP
11,383
16.3% share
8,276g
188 CS · 7.8/m
ExtendedTeenager#4747
Tristana · ADC
10 / 7 / 3
68.4% KP
22,189
31.8% share
14,893g
215 CS · 8.9/m
ZenDaR#EUNE
Lulu · Support
0 / 7 / 14
73.7% KP
5,521
7.9% share
6,891g
20 CS · 0.8/m
Red side
Victorykiziamiziatop#acc
Ambessa · Top
15 / 1 / 4
50% KP
40,986
37.3% share
16,577g
246 CS · 10.2/m
downer#maja
Shyvana · Jungle
7 / 2 / 11
47.4% KP
22,423
20.4% share
12,392g
201 CS · 8.3/m
rymsiio#333
Kennen · Mid
6 / 7 / 5
28.9% KP
20,635
18.8% share
8,988g
138 CS · 5.7/m
stopolizek#lick
Yunara · ADC
9 / 5 / 6
39.5% KP
21,488
19.5% share
13,634g
215 CS · 8.9/m
majlovrah#917
Braum · Support
1 / 4 / 13
36.8% KP
4,454
4% share
7,303g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
