Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 14 days ago
7 / 3 / 8
K / D / A
48.4%
Kill participation
957.8
Damage / min
12,431g
547.2 gold / min
25
9 placed · 1 cleared
224
9.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPavaj#ZZZZZ
Ornn · Top
0 / 8 / 4
25% KP
14,875
22.6% share
6,243g
112 CS · 4.9/m
Xi JiNPiNG 2026#SWAG
Hecarim · Jungle
3 / 7 / 9
75% KP
12,551
19.1% share
9,521g
169 CS · 7.4/m
PiMP DADDY1223#SZN15
Akali · Mid
4 / 2 / 3
43.8% KP
14,692
22.4% share
9,153g
187 CS · 8.2/m
1666#loveu
Kai'Sa · ADC
8 / 4 / 2
62.5% KP
17,087
26% share
12,508g
199 CS · 8.8/m
Duschii#BRUH
Nautilus · Support
1 / 10 / 7
50% KP
6,520
9.9% share
5,803g
21 CS · 0.9/m
Red side
VictoryIrdorath#Souls
Zaahen · Top
2 / 4 / 5
22.6% KP
18,374
21.5% share
8,491g
173 CS · 7.6/m
veveras003#EUNE
Elise · Jungle
6 / 4 / 8
45.2% KP
16,183
19% share
10,695g
175 CS · 7.7/m
Iqushi#0511
Irelia · Mid
7 / 3 / 8
48.4% KP
21,757
25.5% share
12,431g
224 CS · 9.9/m
Peter Parker#4526
Draven · ADC
6 / 2 / 8
45.2% KP
17,361
20.3% share
14,029g
189 CS · 8.3/m
J1r3nSup#EUW
Pyke · Support
10 / 3 / 12
71% KP
11,683
13.7% share
9,799g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
