Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 13 days ago
16 / 5 / 2
K / D / A
50%
Kill participation
1,257.2
Damage / min
13,568g
531.4 gold / min
18
7 placed · 0 cleared
194
7.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatElectricRaccoon#Racc
Kennen · Top
2 / 7 / 2
30.8% KP
22,237
27.5% share
9,034g
194 CS · 7.6/m
Empty#4MMC
Kha'Zix · Jungle
6 / 9 / 1
53.8% KP
15,912
19.7% share
10,643g
163 CS · 6.4/m
nonchalant adam#kret
Ahri · Mid
2 / 5 / 4
46.2% KP
23,628
29.2% share
9,708g
244 CS · 9.6/m
Pavaj#ZZZZZ
Xayah · ADC
2 / 9 / 4
46.2% KP
14,900
18.4% share
9,810g
182 CS · 7.1/m
toluene enjoyer#agony
Lulu · Support
1 / 7 / 8
69.2% KP
4,258
5.3% share
6,783g
32 CS · 1.3/m
Red side
VictoryXi JiNPiNG 2026#SWAG
Dr. Mundo · Top
4 / 3 / 3
19.4% KP
20,333
23% share
11,710g
224 CS · 8.8/m
just a friend#pain
Nocturne · Jungle
9 / 2 / 4
36.1% KP
15,681
17.7% share
12,977g
217 CS · 8.5/m
Iqushi#0511
Katarina · Mid
16 / 5 / 2
50% KP
32,100
36.3% share
13,568g
194 CS · 7.6/m
Prince Mirage#GRE
Lucian · ADC
6 / 2 / 8
38.9% KP
15,405
17.4% share
14,331g
245 CS · 9.6/m
Pităăăr the OG#GOAT
Milio · Support
1 / 1 / 22
63.9% KP
4,890
5.5% share
9,320g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
