Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 13 days ago
3 / 8 / 5
K / D / A
42.1%
Kill participation
697.6
Damage / min
12,334g
390.1 gold / min
22
11 placed · 1 cleared
248
7.8 CS / min
Objective control
1
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySlezy#SIAB
Kog'Maw · Top
11 / 8 / 8
52.8% KP
48,162
33.5% share
15,885g
215 CS · 6.8/m
SAITAROX#KESHA
Hecarim · Jungle
6 / 1 / 10
44.4% KP
18,081
12.6% share
14,518g
238 CS · 7.5/m
C2 Skirk#bojan
Ekko · Mid
11 / 6 / 6
47.2% KP
33,364
23.2% share
14,625g
242 CS · 7.7/m
EUNEDOG#2377
Sivir · ADC
6 / 3 / 12
50% KP
34,120
23.8% share
16,282g
295 CS · 9.3/m
Pităăăr the OG#GOAT
Leona · Support
2 / 2 / 21
63.9% KP
9,876
6.9% share
9,952g
38 CS · 1.2/m
Red side
DefeatKledKledziński#TSWEL
Kled · Top
2 / 12 / 9
57.9% KP
22,674
22.8% share
12,312g
207 CS · 6.5/m
Mikelanđelo#BRACA
Lee Sin · Jungle
6 / 7 / 5
57.9% KP
16,152
16.2% share
12,952g
210 CS · 6.6/m
Iqushi#0511
Katarina · Mid
3 / 8 / 5
42.1% KP
22,056
22.2% share
12,334g
248 CS · 7.8/m
Fading Echo#BURN
Syndra · ADC
8 / 4 / 3
57.9% KP
31,395
31.5% share
20,523g
323 CS · 10.2/m
Just DreAmeRS#EUNE
Nami · Support
0 / 5 / 10
52.6% KP
7,275
7.3% share
8,116g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
