Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 8 days ago
19 / 4 / 3
K / D / A
66.7%
Kill participation
1,463.8
Damage / min
14,421g
688.9 gold / min
15
7 placed · 1 cleared
162
7.7 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHellBound v2#EUNE
Akali · Top
4 / 3 / 3
21.2% KP
17,143
20.8% share
8,432g
150 CS · 7.2/m
petrzalsky princ#zeen
Kayn · Jungle
4 / 3 / 14
54.5% KP
13,760
16.7% share
12,386g
192 CS · 9.2/m
Iqushi#0511
Katarina · Mid
19 / 4 / 3
66.7% KP
30,642
37.1% share
14,421g
162 CS · 7.7/m
Another Day#000
Yone · ADC
6 / 4 / 7
39.4% KP
16,361
19.8% share
10,496g
152 CS · 7.3/m
SoldierKillJoy#Moo
Alistar · Support
0 / 5 / 13
39.4% KP
4,687
5.7% share
6,247g
16 CS · 0.8/m
Red side
DefeatAnrteus#rdctd
Nasus · Top
1 / 5 / 1
10.5% KP
11,668
15.8% share
6,576g
135 CS · 6.4/m
ISOLENCIAERO#ANCI
Jarvan IV · Jungle
3 / 8 / 11
73.7% KP
10,660
14.4% share
8,167g
114 CS · 5.4/m
memento mori#echo
Riven · Mid
6 / 6 / 7
68.4% KP
20,273
27.4% share
10,670g
196 CS · 9.4/m
L V N T#1v9
Corki · ADC
9 / 6 / 3
63.2% KP
20,158
27.2% share
11,765g
163 CS · 7.8/m
ThreshAirlines#HOOK
Janna · Support
0 / 8 / 14
73.7% KP
11,319
15.3% share
5,894g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
