Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Defeat
Ranked Flex · 6 days ago
2 / 5 / 5
K / D / A
38.9%
Kill participation
1,180.8
Damage / min
8,838g
369.8 gold / min
11
8 placed · 0 cleared
183
7.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThavuk#EUNE
Sion · Top
4 / 3 / 7
61.1% KP
30,302
36.5% share
9,098g
179 CS · 7.5/m
szolim#meow
Wukong · Jungle
7 / 6 / 2
50% KP
11,324
13.6% share
9,158g
114 CS · 4.8/m
Iqushi#0511
Kassadin · Mid
2 / 5 / 5
38.9% KP
28,220
34% share
8,838g
183 CS · 7.7/m
Marcel#1v9
Samira · ADC
5 / 11 / 1
33.3% KP
10,809
13% share
10,423g
163 CS · 6.8/m
bruce wayne#l9l9
Janna · Support
0 / 5 / 8
44.4% KP
2,395
2.9% share
6,041g
24 CS · 1/m
Red side
VictorySamzon#deniz
Illaoi · Top
3 / 9 / 6
30% KP
18,774
15.5% share
9,222g
173 CS · 7.2/m
PesteDeVenetia#Clown
Jarvan IV · Jungle
1 / 2 / 16
56.7% KP
10,585
8.7% share
10,293g
198 CS · 8.3/m
Stålis#Bomba
Vladimir · Mid
6 / 4 / 10
53.3% KP
40,929
33.8% share
10,886g
200 CS · 8.4/m
Petrichor#0023
Tristana · ADC
20 / 2 / 4
80% KP
42,461
35.1% share
18,653g
239 CS · 10/m
scrum#1312
Milio · Support
0 / 1 / 25
83.3% KP
8,385
6.9% share
8,595g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
