Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Flex · 6 days ago
8 / 5 / 8
K / D / A
50%
Kill participation
914.8
Damage / min
12,694g
437 gold / min
29
8 placed · 5 cleared
183
6.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTsik n Fresh#EUNE
Locke · Top
3 / 9 / 2
20% KP
12,201
13.1% share
8,924g
148 CS · 5.1/m
QIN SHI HUANG#CN1
Hecarim · Jungle
4 / 4 / 11
60% KP
18,360
19.8% share
11,622g
218 CS · 7.5/m
DNA TSIK69#TSIK
Syndra · Mid
13 / 5 / 5
72% KP
40,403
43.5% share
15,351g
263 CS · 9.1/m
ChanningLin#EUNE
Caitlyn · ADC
4 / 8 / 8
48% KP
17,027
18.3% share
10,802g
175 CS · 6/m
Cinnamon Boy#lizzy
Braum · Support
1 / 6 / 14
60% KP
4,837
5.2% share
7,451g
11 CS · 0.4/m
Red side
VictoryFheder#EUNE
Sion · Top
4 / 3 / 8
37.5% KP
18,931
16.8% share
12,183g
216 CS · 7.4/m
absolute degen#efrqw
Kha'Zix · Jungle
13 / 4 / 3
50% KP
21,217
18.8% share
14,742g
226 CS · 7.8/m
Iqushi#0511
Qiyana · Mid
8 / 5 / 8
50% KP
26,574
23.6% share
12,694g
183 CS · 6.3/m
mute all random#EUNE
Tristana · ADC
6 / 7 / 8
43.8% KP
18,844
16.7% share
16,573g
254 CS · 8.7/m
ZenDaR#EUNE
Miss Fortune · Support
1 / 6 / 13
43.8% KP
27,059
24% share
9,966g
56 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
